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ChessPlaza

Test build. You play with test credits, not real money.

Trust

What we do to keep games fair and your money safe, in plain words, and the promises we make. Each item links to its rule in full.

Rules marked "In the beta" start with the invite-only beta. Rules marked "Coming later" start after the beta has begun, with our phone apps.

In the test build

This is the test build. A note like this one says where it differs from the rules.

Our promises

The fair-play guarantee

In the beta

If we close an account for cheating, every stake you lost to it is back in your balance, in full. If the cheater's money is gone, we pay.

In the test build

Not active in the test build: credits are not real money and fair-play checks are not running yet.

Fair-play rules: The fair-play guarantee

Payouts

In the beta

Deposits out any time. Clean winnings out within 3 days. We publish our actual payout times every month.

In the test build

Deposits and withdrawals are not part of the test build.

Money rules: The wait on winnings

Face data

In the beta

ChessPlaza keeps no face image, only pass or fail and the time. Our verification partner deletes check images within [N] days. The camera is never on during a game.

The number of days comes from our contract with our verification partner. We have not chosen the partner yet, so we fill it in before the beta.

In the test build

Face checks are switched off.

Fair-play rules: When we check

No house players

In the beta

Nobody who works for ChessPlaza, owns part of it, or can see fair-play data plays for money on it. No bots. No house accounts.

That includes the partners who own the company and their families, our reviewers and anyone who can see fair-play data.

The one exception is the labelled test accounts of the beta, and every stake lost to them is paid back.

In the test build

We are checking whether the computer opponent is on.

Fair-play rules: Test accounts in the beta

Identity and devices

Verified identity

In the beta

Every player verifies their identity before the first cash game. One account per person.

Fair-play rules: One account per person

Linked accounts

In the beta

Accounts that share a device or a payment method are linked, never paired and closed together.

Fair-play rules: Linked accounts

Face checks

In the beta

A selfie check at every withdrawal, for a new device, and at random between games.

Fair-play rules: When we check

Failed checks

In the beta

A failed check pauses cash play until a check passes. Repeated failures open a review.

Fair-play rules: A failed check

Registered devices

In the beta

Cash games run only on your registered devices, 2 at most.

Fair-play rules: Registered devices

Device changes

In the beta

A new device needs a face check and pauses withdrawals. Frequent changes open a review.

Fair-play rules: Changing a device

Two places at once

In the beta

Devices used too far apart in too short a time open a review.

Fair-play rules: Two places at once

Device signals

In the beta

A hidden game page or a game open in two tabs adds to the evidence.

Fair-play rules: Signals from your device

Verified rating import

In the beta

A chess history you prove is yours sets your starting rating.

Game rules: A verified chess history

Matching and conduct

Automatic pairing

We pair players. Nobody can choose or challenge an opponent.

Game rules: How we pair players

A random wait and pick

A random wait before pairing, then a random pick among the closest players.

Game rules: The short wait before pairing

Pair caps

In the beta

A limit on how often two players meet.

Game rules: Meeting the same player

Same-moment joins

In the beta

Two players who keep joining the queue together are reviewed.

Fair-play rules: Joining at the same moment

Blind pairing

Until Black's first move, every opponent looks the same, so nobody can abort on who they are.

Game rules: The blind card

Free aborts, with a cooldown

An abort before the start costs nothing, but frequent aborts mean a short wait.

Game rules: The abort cooldown

No re-pairing right after an abort

In the beta

Two players whose game was aborted do not meet again straight away.

Game rules: After an abort

Fair colours

Colours are drawn from three seeds, and anyone can check the draw.

Game rules: The colour draw

A rating per stake

Each stake has its own rating.

Game rules: A rating per stake

A rating floor

A rating cannot be dropped far on purpose.

Game rules: The rating floor

A move-quality floor

In the beta

Pairing also looks at how well you actually play.

Game rules: The move-quality floor

Strength jumps

In the beta

Play far above your rating opens a review.

Fair-play rules: A sudden jump in strength

Cross-stake comparison

In the beta

Much stronger play at higher stakes opens a review.

Fair-play rules: Stronger at higher stakes

The disconnect rule

A player who does not come back in time loses.

Game rules: Losing connection

Stake limits

The stake ladder

Higher stakes unlock with games played and a settled rating.

Money rules: Levels

A weekly win limit

New accounts can win only so much a week.

Money rules: How the limit works

A cap during a review

In the beta

While a review is open, stakes are capped at $5.

Fair-play rules: Holds

A top stake

No stake is higher than $50. Stakes open up to $5 for now.

Money rules: Stakes

Cheating detection

Two evidence tracks

In the beta

Moves compared with a chess engine, over all moves and on the moments that decide a game.

Fair-play rules: Every game is analysed

Think times

In the beta

Think times compared with how hard each position was.

Fair-play rules: Every game is analysed

Evidence per stake

In the beta

Clean games at a low stake cannot hide play at a higher one.

Fair-play rules: Evidence builds up slowly

Hold and close lines that move

In the beta

Evidence first reaches a hold line, which opens a review. The close line is far higher. Both move a little for each account.

Fair-play rules: Evidence builds up slowly

Thrown games

In the beta

Losing on purpose builds evidence too.

Fair-play rules: Thrown games

Rescans

In the beta

A regular second look at your recent games, and one more before winnings leave.

Fair-play rules: Rescans

Random audits

In the beta

Some winners are reviewed each month, whatever their evidence.

Fair-play rules: Random audits

A record of your play

Every move, its think time and the clocks are stored from the first game.

Fair-play rules: Your playing record

Game labels

In the beta

Every receipt shows a fair-play label for both players.

Fair-play rules: Labels on receipts

Report a game

In the beta

One tap after a game puts your opponent first in line for analysis.

Fair-play rules: Reporting a game

Collusion and money flows

Thrown games between two accounts

In the beta

Money that keeps moving one way between two accounts, in games that look thrown, opens a review.

Fair-play rules: Money moving one way

Partner review

In the beta

When a player is held for throwing games, whoever received the money is reviewed too.

Fair-play rules: Money moving one way

Loops

In the beta

Money that goes round a circle of accounts opens a review.

Fair-play rules: Money moving one way

Pass-through accounts

In the beta

An account that passes on what it wins opens a review.

Fair-play rules: Money moving one way

Money

Escrow

Both stakes are held for the game, and paid out the moment it ends.

Money rules: Escrow

One fee: the rake

5% of the pot, from the winner. Draws and aborts cost nothing.

Money rules: The rake

The fair-play reserve

10% of every rake goes to paying back victims of cheating.

Money rules: The fair-play reserve

The ledger

Every cent is an entry chained to the one before it, checked every night.

Money rules: The ledger

A wait on winnings

In the beta

Clean winnings wait 3 days. Deposits never wait.

Money rules: The wait on winnings

One number to withdraw

In the beta

Wallet shows what you can withdraw, never a wait length or a flag.

Money rules: The wait on winnings

No withdrawals during a review

In the beta

Money stays on the platform while a review is open.

Fair-play rules: Holds

If our server fails

Both stakes come back, and we take no rake.

Game rules: If our server fails

Reviews and refunds

People decide

In the beta

Evidence only opens a review. Closing an account takes two reviewers who agree.

Fair-play rules: Who decides

A neutral notice with a date

In the beta

One standard notice for every review, with the date we expect to finish by.

Fair-play rules: Holds

Reasons and an apology

In the beta

A closed player gets the reasons. A cleared player gets an apology and rake-free games.

Fair-play rules: If we close an account

Victim refunds

In the beta

Every stake lost to a closed cheater comes back.

Fair-play rules: The cheater's money first

Refund order

In the beta

The cheater's money first, then the reserve, then the company.

Fair-play rules: Then our money

The guarantee window

In the beta

From 14 days before the first sign of cheating.

Fair-play rules: Then our money

Rake back to the reserve

In the beta

We never earn from a closure.

Fair-play rules: The rake goes to the reserve

Forfeits to the reserve

In the beta

What is left of a cheater's winnings is only ever paid to players.

Fair-play rules: What is left over

Linked closures

In the beta

Linked accounts are closed together.

Fair-play rules: Linked accounts

A message to every victim

In the beta

You are told how many games you lost and what is back in your balance.

Fair-play rules: Records and messages

Appeals

In the beta

Two new people look at every appeal. A reversed closure reopens the account with its balance.

Fair-play rules: Appeals

Two people for account actions

In the beta

Every action our staff take on an account is logged with who and why. The weightiest need two people, and never the person the action is about.

Transparency

A receipt for every game

A public receipt for every game played to a result: stake, result, payout, rake, colour proof, rating change and moves. Usernames only.

In the test build

Receipts carry no fair-play labels, and they are not in a public log yet.

Game rules: Results

The opponent card

Before the game, only what is the same for every opponent. Then who they are.

Game rules: The reveal

A public game log

In the beta

Every receipt and every refund record goes into a public log that can only grow. You can prove that a game is in it, unchanged.

We sign a summary of the log every day, and publish it in two places we do not control too.

An open checker

In the beta

Anyone can check the log with our open-source checker, in the browser or as a program.

Refund records

In the beta

Every refund is a public record in the log, with the date the evidence began.

Fair-play rules: Records and messages

A monthly report

In the beta

Each month we publish the games played, holds, closures, appeals and reversals, and the refunds paid and who paid them.

It also has the median review time, our actual payout times and the balance of the fair-play reserve.

A security address

In the beta

A published address and policy for telling us about a security problem.

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